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Office Versus
Office Versus is a platform fighter I designed to be accessible to all skill levels. To achieve this, I stripped the genre down, leaving only two attacks and the most rudimentary movement mechanics. Although limited, I made sure these options still provide a lot of expressive ability to players.

Gameplay screenshot.

Sketches of attacks for one of the characters. From top to bottom: sketch, attack colliders, final sprites.

A screenshot of the GDD for the game, describing the basic gameplay functionality.

A screenshot of a document used to communicate the specifics of character's attacks with programmers.
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The cards used in the game.

A screenshot of the GDD of the game, giving a brief explanation of the rules.

A screenshot of an early testing session of the game.

An Excel sheet counting the amount of each type of card in a number of starting hands, used to balance the amount of cards of each type in the deck.

The game board.

An early sketch of the game board used in early testing sessions.
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Wayfinding Card Game
A card game made for a school assignment, with the design challenge of making a game that future students could use to familiarize themselves with the campus. The game is a card game full of wild cards and trickery where players claim rooms on a board representing one of the main building of the campus in order to familiarize themselves with the room numbering system through repetition.
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